![]() ![]() There's now an option to delay the fight (with some consequence) if the player feels they aren't ready. Changed the special Oathtakers origin-specific event fight to trigger later on lower combat difficulties.Changed the maximum melee defense of the Oathtaker background to be slightly higher.The Anatomists origin now has slightly higher starting funds to give them a bit more runway. Changed the daily wage of the Anatomist background to better match their statline.In general, Oathtakers got a little cheaper, and Anatomists got a little more expensive. Changed the equipment and hire costs of the Oathtaker and Anatomist backgrounds.Changed the relations gain/decay effect of the Negotiator to 15%, up from 10%.Added a new 'Collectors' settlement situation that increases the sell prices of beast parts and treasures.There is now a poll active on our Discord server to decide the origin of this playthrough and discuss other possible roleplaying rules – join us on Discord and give your two cents, and see you next Friday! ![]() And to make it more interesting to watch, our community team will be starting a new playthrough of the game. We will broadcast the whole event here on Steam too, for those of you who don’t have a Discord account. To make it easier to follow, we’ll gather your questions in the #general chat room and answer you in the voice channel. We’ll have a new Chat with the Devs event at our official Discord server but this time it will be a live talk on Discord, in a new Stage Channel that will be created for this purpose. ![]() This Friday (February 3rd) at 3:30 pm CET and will run for about 2 hours. These events were very interesting (and fun!), so we promised to do it again every now and then but for the next one we want to take this a step further. ![]() For a couple of times over the last few months, the Overhype team has joined the community in the official Discord to chat about Battle Brothers (among other things). ![]()
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